Gaming
 

Wiki

From Neverend

Future design can be based on Wiki collaboration, by allowing items to be designed and submitted for potential use in the game. Designers would create an entry, submit it, have the entry looked over and approved, and placed in the game as data. Each entry could be discussed and voted for or against, including votes for deletion or modification. This would allow new content to be user generated, with a self policing level of quality. Instead of articles, each entry would have a category of what type of data it is, a description of the data, any sample code, art or design sketch, a section for voting, approval and rejection, and a section detailing implementation progress. Data categories can include:

  • World design
  • Character design
  • Object design
  • AI and behavior
  • City rules and laws
  • Group systems
  • Player interface
  • Menus
  • Sound effects
  • Visual effects
  • Programming: optimization
  • Programming: kernel
  • Programming: design
  • Programming: scaleability
  • Technical features and hardware support
  • Monsters
  • Animals
  • Races
  • Items
  • Vehicles
  • Attacks
  • Spells
  • Interaction
  • Animations
  • Textures
  • Music
  • Ambient sound

Entries could be rated for their status as an idea, a detailed idea, possible implementation, speedy implementation, rejected idea, or speedy deletion. Ratings would allow good ideas to stand out, poorly developed ideas to remain at a lower priority, and bad ideas to have lowest priority.

Rejected and deleted entries would include lack of continuity, lack of quality, lack of usefulness, unrealistic, unfeasible, offensive, silly, or lame. Entries can be improved by fixing any discussed complaints, such as upgrading textures, models, effects, programming, error handling, memory usage, or other concerns.

When an entry is implemented it has an implemented status, is locked, as has a comment area for further discussion of its game implementation. This allows for comments and nitpicking similar to entries on Allakhazam.

Moderators need to maintain a sense of continuity and cohesion, and promote areas that need work and attention. Trolling designers also need to be identified.