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Tools

From Neverend

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[edit] GM tools

  • Content creation, allows realtime placement of landscape, objects, scripts, dialogue, and scenes.
  • Cutscene creator, GMs can make and save "cutscenes" by setting a scene with default models and actions. The scene is saved as movements and animations. The background uses the physical properties of the area the world builder is in, so it's made "on location." Once saved, the cutscene can be uploaded to an NPC and executed during a certain dialogue message. A dialogue message can continue over the cutscene as "narration." The player who views the cutscene must download it first, and the "cutscene playback" within the client shows the animation and dialogue as intended. The cutscene itself is a small compressed text script file with basic model, animation, and location data. The cutscene is deleted uon exit, or saved in a temporary client cache. on the server, the cutscene remains attached to the NPC dialogue until deleted by an admin, or the NPC is deleted.
  • Ecology direction, GMs can change the course of a river, the volume of a lake, depth of water, weather condition, damage, textures, effects, invisible attributes, enchantments, traps, plant growth, plant types, territory area, territory perimeter, and ground type.

[edit] Player tools

  • Store interface
  • Dialogue interface
  • Journal interface
  • Craft interface
  • Magic interface
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