Dead room
From Neverend
The dead room is where characters exist when they have died. Regular NPCs do not go to the dead room, as they are randomly generated. The dead room exists in the afterlife in a section that is connected to the player afterlife, and another section that is disconnected from the player area for characters who are flagged not to be in the player afterlife area. Characters in the connected area will wander the afterlife area, but can be recalled to the dead room location by a GM.
Characters in the dead room appear as default spectres, unless their character has specific afterlife data. Afterlife data includes unique models, dialog, and actions. A character can talk to the player about being dead from their perspective, give quests or items, give advice, become a companion, or use a unique animation.
Default afterlife models do not get their own dialog or animations, and use default ghost speech.
