Church
From Neverend
A church is a building that has its members perform tasks according to their religion.
Contents |
[edit] Church Size
- Cathedral (70x70 to 80x80)
- Grand Temple (50x50 to 60x60)
- Monostary (30x30 to 40x40)
- Abbey (20x20 to 30x30)
- Temple (30x30 to 50x50)
- Church (10x10 to 40x40)
[edit] Church focus
The church behavior and personnel is determined by its religion. The religion can be customized just like laws. The chosen religion for that church will make that church primarily one category:
- Primitive
- Mystical
- Sacrificial
- Worship
- Donation
- Clergy
- Medical
- Militant
- Meditative
- Virtuous
- Glorious
[edit] Personnel
- Pope, will make decisions with city government
- Bishop, increases demand for currency, walks in diagonals
- Cardinal, increases demand for currency
- Choir, will sing
- Nun, will maintain church
- High Priest, in charge of personnel
- High Priestess, in charge of personnel
- Priest, will give information about church
- Priestess, will give information about church
- Cleric, will use healing magic to heal wounds
- Healer, will use herbs and magic to heal wounds
- Medic, will use tools to heal wounds
- Worshipper, will attend services and donate time or money
- Monk, will maintain church or train in church
- Friar, will maintain church
- Shaman, will practice and implement magic (mystical and primitive)
- Witch Doctor, will practice and implement magic (mystical and primitive)
[edit] Church behavior
Needs: Carpenter Needs: Stoneworker Needs: Artist Needs: Money Attracts: Peasants Attracts: Wounded
