Beastiary
From Neverend
[edit] AA0000: Livestock
| ID | Name | Type | Stats | Description |
|---|---|---|---|---|
| A0001 | Cow | Animal: livestock | HP: 30 Def: 20 Att: 4 AI: Grazing, herd Anatomy: Cow head x1, Cow leg x4, cow meat x4 | |
| A0002 | Pig | Animal: livestock | HP: 10 Def: 2 Att: 1 AI: Grazing, herd Anatomy: Pig head x1, pig meat x3 | |
| A0003 | Chicken | Animal: livestock, bird | HP: 4 Def: 1 Att: 1 AI: Roaming, herd Anatomy: Chicken feathers x10, chicken meat x1 | |
| A0006 | Sheep | Animal: livestock | HP: 8 Def: 1 Att: 1 AI: roaming, herd |
[edit] AC0000: Canis
| ID | Name | Type | Stats | Description |
|---|---|---|---|---|
| A0009 | Wolf (Gray) | Animal: wild | AI: agressive Spawns: forest | |
| A0010 | Wolf (Black) | Animal: wild | AI: agressive Spawns: forests | |
| A0011 | Wolf (White) | Animal: wild Spawns: forests + snow + population less than 10 | ||
| A0004 | Dog | Animal: pet | HP: 10 Def: 4 Att: 3 AI: roaming, scavenging, trainable, pet, special dog behavior Anatomy: Dog corpse | |
| A220 | Mist wolf | monster:wolf, magical |
[edit] AD0000: Dragons
| ID | Name | Type | Stats | Description |
|---|---|---|---|---|
| A0031 | Drake (Green) | Monster: Dragon, lizard | ||
| A0032 | Drake (Red) | Monster: Dragon, lizard | ||
| A0033 | Drake (Black) | Monster: Dragon, lizard | ||
| A0034 | Drake (White) | Monster: Dragon, lizard | ||
| A0035 | Drake (Blue) | Monster: Dragon, lizard | ||
| A0036 | Drake (Orange) | Monster: Dragon, lizard | ||
| A0037 | Drake (Yellow) | Monster: Dragon, lizard | ||
| A0038 | Drake (Gold) | Monster: Dragon, lizard | ||
| A0039 | Wyvern (White) | Monster: Dragon, lizard | ||
| A0040 | Wyvern (Gold) | Monster: Dragon, lizard | ||
| A0041 | Wyvern (Blue) | Monster: Dragon, lizard | ||
| A0042 | Wyvern (Silver) | Monster: Dragon, lizard | ||
| A0043 | Dragon (Green) | Monster: Dragon, lizard | ||
| A0044 | Dragon (Blue) | Monster: Dragon, lizard | ||
| A0045 | Dragon (Red) | Monster: Dragon, lizard | ||
| A0046 | Dragon (Black) | Monster: Dragon, lizard | ||
| A0047 | Dragon (Yellow) | Monster: Dragon, lizard | ||
| A0048 | Dragon (Orange) | Monster: Dragon, lizard | ||
| A0049 | Dragon (Purple) | Monster: Dragon, lizard | ||
| A0050 | Dragon (White) | Monster: Dragon, lizard | ||
| A0051 | Dragon (Lava) | Monster: Dragon, elemental | ||
| A0052 | Dragon (Flame) | Monster: Dragon, elemental | ||
| A0053 | Dragon (Ice) | Monster: Dragon, elemental | ||
| A0054 | Dragon (Lightning) | Monster: Dragon, elemental | ||
| A0055 | Dragon (Bronze) | Monster: Dragon, metallic | ||
| A0056 | Dragon (Copper) | Monster: Dragon, metallic | ||
| A0057 | Dragon (Gold) | Monster: Dragon, metallic | ||
| A0058 | Dragon (Silver) | Monster: Dragon, metallic | ||
| A0059 | Dragon (Ruby) | Monster: Dragon, gem | ||
| A0060 | Dragon (Amethyst) | Monster: Dragon, gem | ||
| A0061 | Dragon (Emerald) | Monster: Dragon, gem | ||
| A0062 | Dragon (Sapphire) | Monster: Dragon, gem | ||
| A0063 | Dragon (Onyx) | Monster: Dragon, gem | ||
| A0064 | Dragon (Ebony) | Monster: Dragon, gem | ||
| A0065 | Dragon (Amber) | Monster: Dragon, gem | ||
| A0066 | Dragon (Diamond) | Monster: Dragon, gem | ||
| A0067 | Dragon (Crystal) | Monster: Dragon, gem | ||
| A0068 | Dragon (Lich) | Monster: Dragon, undead | ||
| A0069 | Dragon (Skeleton) | Monster: Dragon, undead | ||
| A0070 | Dragon (Wraith) | Monster: Dragon, undead | ||
| A0071 | Dragon (Ghost) | Monster: Dragon, undead | ||
| A0072 | Dragon (Zombie) | Monster: Dragon, undead | ||
| A0073 | Dragon (Swamp) | Monster: Dragon, lizard | Spawns: Swamp | |
| A0074 | Dragon (Volcanic) | Monster: Dragon, lizard | Spawns: Volcano | |
| A0075 | Dragon (Ash) | Monster: Dragon, lizard | Spawns: Ash | |
| A0076 | Dragon (Sea) | Monster: Dragon, lizard, aquatic | Spawns: Ocean | |
| A0077 | Dragon (Rock) | Monster: Dragon, elemental | ||
| A224 | Mist dragon | monster:dragon, magical | ||
| A225 | Sand dragon | monster:dragon |
| uses sand as camoflauge when idle. uses head to knock over opponents. Agressive, non-flying. Low intelligence. |
| A226 | Dirt dragon | monster:dragon |
|
uses dirt as camoflauge when idle. uses head to knock over opponents. Agressive, non-flying. Low intelligence. |
| A275 | Amphiptere | monster |
A limbless dragon with a tail. [1] | |
| AD0000 | Artist conception, medieval dragon | |||
| AD0000 | Artist conception, mesopotamian/sumerian dragon | |||
| AD0000 | Artist conception, Babylonian dragon | |||
| AD0000 | Artist conception, Christian dragon | |||
| AD0000 | Artist conception, heraldric dragon | |||
| AD0000 | Artist conception, Chinese dragon | |||
| AD0000 | Artist conception, Japanese dragon | |||
| AD0000 | Artist conception, central america dragon | |||
| AD0000 | Artist conception, anasazi dragon | |||
| AD0000 | Artist conception, Chinese festival dragon | |||
| AD0000 | Artist conception, Chinese kite dragon | |||
| AD0000 | Artist conception, sculpture dragon | |||
| AD0000 | Artist conception, model dragon | |||
| AD0000 | Artist conception, pewter dragon | |||
| AD0000 | Artist conception, RPG art dragon | |||
| AD0000 | Artist conception, fantasy art dragon | |||
| AD0000 | Artist conception, fantasy novel art dragon | |||
| AD0000 | Artist conception, popular art dragon | |||
| AD0000 | Artist conception, video game concept art dragon | |||
| AD0000 | Artist conception, video game dragon | |||
| AD0000 | Artist conception, card game dragon | |||
| AD0000 | Artist conception, pen and paper roleplaying dragon | |||
| AD0000 | Artist conception, movie dragon | |||
| AD0000 | Artist conception, movie concept art dragon | |||
| AD0000 | Artist conception, D&D art dragon | |||
| AD0000 | Artist conception, UO art dragon | |||
| AD0000 | Artist conception, EQ art dragon | |||
| AD0000 | Artist conception, Final Fantasy art dragon | |||
| AD0000 | Artist conception, map art dragon | |||
| AD0000 | Artist conception, historical book dragon | |||
| AD0000 | Artist conception, figurine dragon | |||
| AD0000 | Artist conception, statue dragon | |||
| AD0000 | Artist conception, misc art based | |||
| AD0000 | Artist conception, original art |
[edit] AF0000: Felis
| ID | Name | Type | Stats | Description |
|---|---|---|---|---|
| A0005 | Cat | Animal: cat, pet | HP: 10 Def: 3 Att: 3 AI: scavenging, pet, special cat behavior Anatomy: cat skin | Has several variations in coat pattern and color, including patterned or solid brown, black, gray, white |
| A230 | Splintercat | animal, cat | Anatomy: 1 Splintercat carcass, 1 splintercat hide |
A rare nocturnal animal that can leap long distances, and attacks trees using ground attacks and leaping attacks. [2] |
| A0005 | Lion | Animal: cat | ||
| A0005 | Lioness | Animal: cat | ||
| A0005 | Cougar | Animal: cat | ||
| A0005 | Tiger | Animal: cat | ||
| A0005 | White Tiger | Animal: cat | ||
| A0005 | Black Tiger | Animal: cat | A black tiger [3] | |
| A0005 | Leopard | Animal: cat | ||
| A0005 | Snow Leopard | Animal: cat | Light spotted coat, resides in snowy forests and mountains | |
| A0005 | Black Leopard | Animal: cat | ||
| A0005 | Black Cougar | Animal: cat | ||
| A0005 | Cheshire Cat | Animal: cat, magical | A cat that climbs trees and stays in tree branches, can turn invisible, invisible except for head, invisible except for mouth, and invisible except for tail. Has a wide grin
when staring at people or having someone talk to it. Will very rarely say something back. |
[edit] AH0000: Humanoid monsters
| ID | Name | Type | Stats | Description |
|---|---|---|---|---|
| A0024 | Troll | Monster: Humanoid | AI: City Class: Fighter, Ranger, Guard, Spearman, Berserker | |
| A0025 | Skrall | Monster | AI: Solo | Four armed, attacks two front and two rear positions |
| A0026 | Gek | Monster | Artist concept | |
| A0027 | Quard | Monster | Artist concept | |
| A0028 | Kali | Monster | AI: Solo Class: Fighter | A multi-armed fighter using multiple scimitars |
| A0143 | Old Hag | Monster: humanoid |
|
A hag uses hypnotic magic to manipulate others. Makes cackling and laughing sounds. Appears as a robed old woman. |
| A0144 | Sea Hag | Monster: humanoid |
|
A hag uses hypnotic magic to manipulate others. Makes cackling and laughing sounds. Tries to jump or teleport on to a ship deck and affect anyone within range. Appears as a robed old woman with wet and ragged clothes. |
| A0145 | Sand Hag | Monster: humanoid |
|
A hag uses hypnotic magic to manipulate others. Makes cackling and laughing sounds. Appears as a robed old woman with sand colored clothes. |
| A293 | Invisible | monster, humanoid |
An invisible humanoid that leaves visible foot imprints on dirt and sand surfaces, makes loud footsteps, and has a translucent humanoid form when submerged in water. Has several variations including purely invisible, invisible with loose rags, invisible with peasant rags, invisible with peasant clothes, invisible with formal clothes, invisible with female dress, invisible with tattoos, invisible with visible arteries, invisible with tattered robe and turban. Can attack with fists or have visible weapons such as swords, shields, staves, scimitars, bow and arrow, crossbow, spear, dagger. Casting a reveal spell will give the model a skin texture instead of being invisible/translucent. | |
| A294 | Blemmyae | monster, humanoid |
Humanoid with eyes on front of shoulders, wide toothed mouth on torso, and no neck or head. Attacks to the head target the chest instead. | |
| A241 | Yowie | monster, humanoid |
A hairy humanoid that attacks travelers. Travels on all fours to run, and hunched on two feet when walking. Attacks with hands, swings arms wildly. Similar to ape-like creatures in 2001: A Space Odyssey or Gurgi in Prydain. [5] |
[edit] AI0000: Insects
| ID | Name | Type | Stats | Description |
|---|---|---|---|---|
| A0019 | Spider (Large) | Monster: Insect | AI: Hive | |
| A0020 | Spider (Giant) | Monster: Insect | AI: Hive | |
| A0021 | Spider (Queen) | Monster: Insect | AI: Hive | |
| A0022 | Beetle (Large) | Monster: Insect | AI: Scavenge | |
| A0023 | Beetle (Giant) | Monster: Insect | AI: Scavenge | |
| A0084 | Butterfly | Animal: insect | AI: swarm | |
| A0085 | Bee | Animal: insect | AI: swarm | |
| A0086 | Ants | Animal: insect | AI: swarm | |
| A0087 | Hornet | Animal: insect | AI: swarm | |
| A0088 | Locust | Animal: insect | AI: swarm | |
| A0146 | Large Butterfly | monster: insect |
| |
| A0147 | Large Butterfly, translucent | monster: insect |
| |
| A0148 | Large slug | :size: large | ||
| A0149 | Large slug, translucent |
| ||
| A0150 | Large caterpillar | monster: insect |
| |
| A0151 | Large caterpillar, translucent | monster: insect |
| |
| A0152 | Large mosquito | monster: insect |
| |
| A0153 | Large mosquito, translucent | monster: insect |
| |
| A0154 | Slimy caterpillar | monster: insect |
| |
| A0155 | Hairy tarantula | monster: insect |
| |
| A0156 | Slimy tarantula | monster: insect |
| |
| A0157 | Paralysing centipede | monster: insect |
| |
| A0158 | Poisonous Centipede | monster: insect |
| |
| A0159 | Aquatic centipede | monster: insect |
| |
| A0160 | Sea slug |
| ||
| A0161 | River slug |
| ||
| A0162 | Aquatic snail |
| ||
| A0163 | Bladed centipede | monster: insect |
| |
| A0164 | Mosquito, blood colored | monster: insect |
| |
| A0165 | Black mosquito | monster: insect |
| |
| A0166 | Purple mosquito | monster: insect |
| |
| A0167 | Pink snail |
| ||
| A0168 | Brown snail |
| ||
| A0169 | Green shelled snail |
| ||
| A0170 | Pointy shelled snail |
| ||
| A0171 | Helmet shaped snail | :size:large | ||
| A0172 | Acorn shaped snail | :size:small, large | ||
| A0173 | Leaf shaped snail | :size:small, large | ||
| A0174 | Conch shaped snail | :size:small, large | ||
| A0175 | Slimy snail | :size:large | ||
| A0176 | Acid slug | :size:large | ||
| A0177 | Acid snail | :size:large | ||
| A0178 | Black centipede | monster: insect | :size:small, large | |
| A0180 | Desert centipede | monster: insect | :size:small, large | |
| A0181 | Desert worm | monster: insect | :size:large, giant | |
| A0182 | Desert centipede | monster: insect | :size:small, large, giant | |
| A0183 | Desert caterpillar | monster: insect | :size:small, large | |
| A0184 | Desert butterfly | monster: insect | :size:small, large | |
| A0185 | Fat tarantula | monster: insect | :size:small, large | |
| A0186 | Forest tarantula | monster: insect | :size:small, large | |
| A0187 | Swamp tarantula | monster: insect | :size:small, large | |
| A0188 | Desert tarantula | monster: insect | :size:small, large | |
| A0189 | Cave tarantula | monster: insect | :size:small, large | |
| A0190 | Jungle tarantula | monster: insect | :size:small, large | |
| A0191 | Ball shaped spider | monster: insect | :size:small, large | |
| A0192 | Snakeskin centipede | monster: insect | :size:large | |
| A0193 | Skull shaped snail | :size:large | ||
| A0194 | Large Fly | monster:insect |
| |
| A0195 | Large Bee | monster:insect | :size:large | |
| A0196 | Bees | swarm:insect |
|
Bees hover around flowers, and land on them when undisturbed. They will flee when a player comes near them, and return to their spot. If interrupted while returning, they will cause a "pain" animation in the player but deal no damage. After 2-3 minutes, bees will fly away and despawn. Bees will also spawn around beehives. |
| A0197 | Flies | swarm:insect |
| |
| A0198 | Mosquitos | swarm:insect | ability:irritate | Gray insects that cause an irritition effect |
| A0199 | Maggots | swarm:insect |
| |
| A0200 | Barnacles | swarm:aquatic | Barnacles attach to the underside of ships. | |
| A0201 | Large barnacle | animal:aquatic | attack:ship bottom | A large shell creature that attaches to the underside of ships |
| A0202 | Ants | swarm:insect |
| |
| A0203 | Fire ants | swarm:insect |
| Red ants that cause an irritated animation |
| A204 | Green ants | swarm:insect |
| |
| A205 | Hornets | swarm:insect |
| causes a pain animation when disturbed |
| A206 | Wasps | swarm:insect |
| causes a pain animation when disturbed |
| A207 | Cockroaches | swarm:insect |
| |
| A208 | Rats | swarm:vermin |
| Rats crawl along the floor and are frightened when encountered. |
| A209 | Mice | swarm:vermin |
consume:food | Mice crawl along the floor and are frightened when encountered. |
| A210 | Raccoons | swarm:vermin |
| |
| A211 | Gophers | swarm: vermin |
| |
| A212 | Locusts | swarm:insect |
| |
| A213 | Grasshoppers | swarm:insects |
| Attaches to plants and tall grass. Will jump when disturbed. |
| A214 | Crickets | swarm:insects |
| Creates atmospheric chirping noise, stops when disturbed |
| A216 | Scarab beetles | swarm:insects |
| |
| A217 | Worms | swarm:insects |
| |
| A218 | Caterpillars | swarm:insects |
| |
| A219 | Centipedes | swarm:insects |
| |
| A0190 | Giant ant | monster: insect | :size:large | |
| A0190 | Giant scorpion | monster: insect | :size:large | |
| A0190 | Giant tarantula | monster: insect | :size:large | |
| A0190 | Giant spider | monster: insect | :size:large | |
| A0190 | Giant ball spider | monster: insect | :size:large | Resembles a daddy-long-legs |
[edit] AJ0000: Amphibian
| ID | Name | Type | Stats | Description |
|---|---|---|---|---|
| A0089 | Frog | Animal: Amphibian | AI: swarm | |
| A0090 | Toad | Animal: Amphibian | AI: swarm |
[edit] AK0000: Birds
| ID | Name | Type | Stats | Description |
|---|---|---|---|---|
| A0094 | Pigeon | Animal: Bird | ||
| A0095 | Duck | Animal: Bird | ||
| A0096 | Swan | Animal: Bird | ||
| A0097 | Goose | Animal: Bird | ||
| A0098 | Flamingo | Animal: Bird | ||
| A0099 | Crane | Animal: Bird | ||
| A0100 | Chicken (Giant) | Animal: Bird | ||
| A0101 | Chicken (Gigantic) | Animal: Bird | ||
| A0102 | Rooster | Animal: Bird | ||
| A0103 | Crow | Animal: Bird | ||
| A0104 | Hawk | Animal: Bird | ||
| A0105 | Dove | Animal: Bird | ||
| A0106 | Eagle | Animal: Bird | ||
| A0107 | Roc | Monster: Bird | An enormous bird with a fifteen to twenty foot wingspan, large thick feathers, and a large beak and claws used for grapping people and cattle. | |
| A0108 | Vulure | Animal: Bird | ||
| A0109 | Vulture (Giant) | Monster: Bird | ||
| A0110 | Crow (Giant) | Monster: Bird | ||
| A0111 | Raven | Animal: Bird | ||
| A0112 | Phoenix | Monster: Bird | AI: Peaceful, self-defense Class: Mage | |
| A0113 | Crow (Giant) | Monster: Bird | ||
| A0114 | Dodo | Animal: Bird | AI: Fearful Spawn: Rare | |
| A263 | Giant penguin | bird |
A large six foot tall penguin with predatory eyes. Hunts large fish. | |
| A289 | Piasa | monster, bird |
Large magical bird with a number of wind and lightning spells. Can grab and lift targets. Can attack with beak and talons. Aggressive. Weak to poison, poison arrows. Can be lured with carcasses as bait. [7] | |
| A239 | Skrat | Bird |
A flightless chicken that appears to be wet and dripping. Can shapeshift in to a small bird, goose, dog, cat, or hair man. If successfully tamed as a pet and allowed to guard or live in a building, the building owner will have a bonus to receiving gold and money. If trapped, caged, or attacked, the owner will have a negative bonus to receiving gold and money. [8] | |
| A242 | Alicanto | monster, bird |
A crane like bird with glittery wings that stays in mines and uses its hard beak to dig. Its dig ability is aimed at metal more in mines, and will eventually eat the ore, making the ore a drop when butchered. If the bird already has an ore in inventory, it will not eat another ore. When detecting players, the bird will quickly retreat to the nearest mine exit and attempt to fly off a ledge or cliff. [9] |
[edit] AM0000: Mammals
| ID | Name | Type | Stats | Description |
|---|---|---|---|---|
| A0081 | Brown Bear | Animal | Grizzly bear, attacks and chases if provoked | |
| A0081 | Black Bear | Animal | Smaller, less aggressive bear. Attacks and chases if provoked | |
| A0081 | Snow Bear | Animal | Polar bear, attacks and chases if provoked | |
| A0081 | Cuye | Animal | Capivara sized guinea pig, roams plain in herds | |
| A243 | Bonasus | monster, bull |
A bull with armor like skin, curled horns and the mane of a horse. Has fire breath. When killed, leaves behind ashes and hot coals, and has an inventory of coals that do damage when put in inventory. Resides in volcanic areas. [10] | |
| A244 | Woolly Rhinoceros | monster, Rhino |
A rhinoceros with a thick woolly hide, valuable to crafters. [11] | |
| A245 | Durerceros | monster, Rhino |
A rhinoceros with a thick segmented armored hide, based on "Dürer's Rhinoceros." High defense and slashing resistance. [12]
| |
| A246 | Teleoceros | animal, Rhino, cattle |
A grazing rhinoceros that lowers its neck to eat grass. Uses blunt and charging attacks when provoked. [13] | |
| A247 | Therioceros | monster, Rhino |
A large, furry and muscular Rhinoceros with a large, long horn. Travels in high grass plains and steppes. Uses charging and running attacks similar to a bull, and can run like a horse. Makes ground shaking noises when running. Based on Elasmotherium. [14] | |
| A248 | Stalagceros | monster, Rhino |
A rhinoceros with a large horn resembling a stalagmite. Based on a Sinotherium. [15] | |
| A249 | Bone Rhinoceros | monster, Rhino |
A rhinoceros with a thick horn resembling a bone. | |
| A250 | Stone Rhinoceros | monster, Rhino |
A rhinoceros with a large horn resembling a large stone. | |
| A251 | Ivory Rhinoceros | monster, Rhino |
A white rhinoceros with a horn resembling an ivory tusk. Drops an ivory horn used in crafting. | |
| A251 | Paracera | monster, Rhino |
Large leaf eating creature based on Paraceratherium. [16] | |
| A231 | Drop bear | animal, bear |
Carnivorous bear twice the size of a koala, resides in jungle trees and attacks by falling down with a claw attack. [17] | |
| A273 | Re'em | monster |
An auroch or ox with one curled horn [18] | |
| A283 | Gouger | monster |
Goat sized animal that walks and runs on hill sides and sand hills, adjusting its body to appear standing straight up with legs shortening slightly on the high side of a sloped area. Walking creates dust as it appears to pierce its feet into the hill. [19] | |
| A284 | Haggis | monster |
A furry badger-like creature that walks and runs on hill sides and sand hills, adjusting its body to appear standing straight up with legs shortening slightly on the high side of a sloped area. [20] | |
| A285 | Dahu | monster |
Deer or Ibex sized creature that walks and runs on hill sides and sand hills, adjusting its body to appear standing straight up with legs shortening slightly on the high side of a sloped area. [21] | |
| A286 | Hodag | monster |
Deer sized monster that walks and runs on hill sides and sand hills, adjusting its body to appear standing straight up with legs shortening slightly on the high side of a sloped area. [22] | |
| A287 | Cave hodag | monster |
Small deer sized monster that walks and runs on hill sides and sand hills, adjusting its body to appear standing straight up with legs shortening slightly on the high side of a sloped area. Has three luminous eyes. [23] | |
| A288 | Shovel hodag | monster |
Rhinoceros sized monster, hairless, spade shaped curved bony growth for a horn on nose, eyes tilted upwards. [24] | |
| A288 | Antelope | animal | Runs quickly at the first sign of danger | |
| A288 | Antelope | animal | Runs quickly at the first sign of danger | |
| A288 | Oryx | animal | ||
| A288 | Oryx | animal | [25] | |
| A288 | Topi | animal | [26] | |
| A288 | Oribi | animal | [27] | |
| A288 | Addax | animal | [28] | |
| A288 | Bongo | animal | [29] | |
| A288 | Eland | animal | [30] | |
| A288 | Gemsbok | animal | [31] | |
| A288 | Impala | animal | [32] | |
| A288 | Klipspringer | animal | [33] | |
| A288 | Kudu | animal | [34] | |
| A288 | Nyala | animal | [35] | |
| A288 | Wildebeest | animal | [36] | |
| A288 | Ibex | animal | [37] | |
| A288 | Goat | animal | ||
| A288 | Sheep | animal | ||
| A288 | Ram | animal | ||
| A288 | Bison | animal | ||
| A288 | Auroch | animal | Mount | [38] |
| A288 | Camel | animal | Mount, can equip saddle, ability: spit | One or two hump variations |
| A288 | Llama | animal | Mount, can equip saddle, ability: spit | |
| A288 | Yak | animal | White and black varieties | |
| A288 | Zebu | animal | http://en.wikipedia.org/wiki/Zebu | |
| A288 | Bull | animal | Mount | Aggressive if left wild or untrained, or if mounted when untrained. Can be trained to pull carts. |
| A288 | Red Bull | animal | Mount, ability: speed boost | Aggressive if left wild or untrained, or if mounted when untrained. Can be trained to pull carts. |
| A288 | Blue Bull | animal | Mount, ability: uproot tree, ability: carry log | Aggressive if left wild or untrained, or if mounted when untrained. Can be trained to pull carts. |
| A288 | Black Bull | animal | Mount | Aggressive if left wild or untrained, or if mounted when untrained. Can be trained to pull carts. |
| A288 | White Stag | animal | Mount | A rare deer that is sought after by hunters and groups of hunters, and may be the subject of quests, requests to join hunting parties, and requests to prevent hunters from
finding it. http://en.wikipedia.org/wiki/White_Stag |
| A288 | Elk | animal | Mount | |
| A0008 | Deer | Animal: wild Spawns: forest | HP: 20 Def: 5 Att: 8 AI: frightful, self-defense | |
| A288 | Reindeer | animal, magical | Mount, ability: leap up to fifty feet, ability: fly | |
| A288 | Horse | animal | Mount | Several varietieis in skin and hair color and patterns, including brown, black, white. Fearful if provoked or mounted in the wild. Can be trained for riding, racing, cart or
wagon pulling, jousting, war, or as pets. Can be armored. |
| A288 | Pony | animal | Mount | A small horse. Several varietieis in skin and hair color and patterns, including brown, black, white. Fearful if provoked or mounted in the wild. Can be trained for riding,
racing, cart or wagon pulling, jousting, war, or as pets. Can be armored. |
| A288 | Unicorn | animal, magical | Mount, ability: ram, item: unicorn hide, unicorn horn | Involved in quests that read virtue and morality |
| A288 | Pegasus | animal, magical | Mount, ability: fly, item: pegasus wing x2 | A winged horse. Can be armored. |
| A288 | Elephant | animal | Mount, item: elephant tusk x2, elephant hide x4, elephant meat x8 | Can be trained for war. Can be armored. Can be used to haul carts, or carry large platforms on its back for multiple people or cargo. |
| A288 | White elephant | animal | item: white elephant tusk x2, white elephant hide x4, elephant meat x8 | Requires a large and frequent diet, acts temperamental if not trained frequently |
| A288 | Mammoth | animal | Mount, item: mammoth tusk x2, mammoth hide x4, mammoth meat x8 | |
| A288 | Cyclops Mammoth | animal | Mount, item: mammoth tusk x2, mammoth hide x4, mammoth meat x8, cyclops mammoth eye x1 | Mammoth with one eye |
| A298 | Moerith | monster |
A large prehistoric tapir based on Moeritherium [39] |
[edit] AL0000: Flying
| ID | Name | Type | Stats | Description |
|---|---|---|---|---|
| A261 | Rod | monster, sky | ||
| A261 | Sky whale | monster, sky | A sky-swimming whale propelled with helium |
[edit] AR0000: Reptiles
| ID | Name | Type | Stats | Description |
|---|---|---|---|---|
| A0081 | Green Snake | Animal: Snake | ||
| A0081 | Red Snake | Animal: Snake | ||
| A0081 | Black Snake | Animal: Snake | ||
| A0081 | Blue Snake | Animal: Snake | ||
| A0081 | White Snake | Animal: Snake | ||
| A0081 | Yellow Snake | Animal: Snake | ||
| A0081 | Gold Snake | Animal: Snake | ||
| A0081 | Copper Snake | Animal: Snake | ||
| A0081 | Silver Snake | Animal: Snake | ||
| A0081 | Bronze Snake | Animal: Snake | ||
| A0081 | Asp | Animal: Snake | ||
| A0081 | Viper | Animal: Snake | ||
| A0081 | Cobra | Animal: Snake | ||
| A0081 | Water Snake | Animal: Snake | ||
| A0082 | Snake (Large) | Monster: Snake | ||
| A0083 | Snake (Giant) | Monster: Snake | ||
| A0081 | Lizard | Animal: Lizard | ||
| A0029 | Basilisk | Monster: Lizard | Abilities: Petrify (gaze) | [40] |
| 344 | Rapterra | monster, lizard, bird | AI: Pack, Aggressive Abilities: Sprint |
Feathered raptor based on Velociraptor [41] |
| A345 | Diaraptor | monster, lizard, bird |
Feathered raptor based on Deinonychus antirrhopus [42] | |
| A346 | Raakta | monster, lizard, bird | AI: Pack, Aggressive Abilities: Sprint |
Feathered raptor based on Utahraptor [43] |
| A347 | Raptorodon | monster, lizard, bird |
Feathered raptor based on Gigantoraptor [44] | |
| A348 |
Shenzoraptor | monster, lizard, bird |
Feathered raptor based on Shenzhouraptor [45] | |
| A349 | Megarodon | monster, lizard |
Giant lizard based on Megaraptor [46] | |
| A350 | Teraton | monster, lizard |
Lizard based on Teratosaurus [47] | |
| A351 | Uchudon | monster, lizard |
Lizard based on Postosuchus [48] | |
| A352 | Usudon | monster, lizard |
Lizard based on Prestosuchidae [49] | |
| A352 | Procodon | animal, lizard |
Lizard based on Procolophonid [50] | |
| A353 | Sephodus | animal, turtle |
Turtle based on Psephoderma [51] | |
| A297 | Basilosaurus | monster |
Whale with a small head and toothed beak [52] | |
| A299 | Prosodus | monster, lizard |
Beaked crocodile based on Proterosuchus [53] | |
| A300 | Tyrant | monster, lizard |
Giant lizard based on Tyrannosaurus [54] | |
| A301 | Lystros | monster, lizard |
Herbivorous cattle lizard based on Lystrosaurus [55] | |
| A302 | Mesos | monster, lizard, aquatic |
Aquatic lizard with long toothed jaw based on Mesosaurus [56] | |
| A303 | Nomodo | monster, lizard |
Lizard based on Anomodont [57] | |
| A304 | Kanneme | monster, lizard |
Stocky bald lizard based on skeleton of Kannemeyeriidae [58] | |
| A305 | Othion | monster, lizard |
Lizard based on Endothiodon [59] | |
| A306 | Cynodo | monster, lizard |
Lizard based on Dicynodon [60] | |
| A233 | Hoop snake | Snake |
A snake that uses a vertical circular shape when running or attacking. By bitings its tail and rolling, the hoop snake moves to a target and does a leaping attack at the target. The snake can also travel using regular snake movement, and a horizontal spiral motion resembling a coil. Hoop snakes can stand and attack by using a vertical coiled position. [61] | |
| A234 | Joint snake | Snake |
A snake that will separate in to two segments when attacked, and reattach itself using a join ability if both segments are close by. When separated, the snake counts as two anatomy targets, the head portion and tail portion. Otherwise, the snake is one target. A segment will eventually turn in to a whole snake, counting as a new creature. The tail portion can only move as a distraction, while the head portion can attack normally. [62] | |
| A235 | Amphisbaena | Snake |
A snake with a head on each end. Will separate in to two segments when attacked, and reattach itself using a join ability if both segments are close by. When separated, it counts as two anatomy targets, the head portion and tail portion. A segment will eventually turn in to a whole snake, counting as a new creature. Heads join as a circle when idle. Targets insects and insect swarms. Poisonous. Having the skin in inventory gives a resistance to disease and a warmth bonus, and items made from it have a disease resistant and warmth bonus effect. Cooked meat acts as an aphrodisiac for NPCs and in certain quests. Has a kill glance ability during a full moon, but if killed during a full moon, the target gains a day long bonus to stats. [63] | |
| A236 | Amphisbene | Reptile |
A basilisk like creature with four scaly chicken feet, two webbed wings, eyes that are dull gray but turn bright when attacking, and a horned head on each end. Will separate in to two segments when attacked, and reattach itself using a join ability if both segments are close by. When separated, it counts as two anatomy targets, the head portion and tail portion. Otherwise, it is one target. A segment will eventually turn in to a whole creature, counting as a new creature. Targets insects and insect swarms. Poisonous. Can swim, use hypnosis, flame breath, poison breath, and can increase running speed. Can burrow in mud and swamp areas. Has a kill glance ability during a full moon, but if killed during a full moon, the target gains a day long bonus to stats. [64] | |
| A237 | Churubusco | Reptile, turtle |
A large snapping turtle. Resides in large lakes. [65] | |
| A237 | Snapping turtle | Reptile, turtle |
A large snapping turtle, resides in rivers and swamps. | |
| A237 | Sea Turtle | Reptile, turtle | Mount |
A large aquatic turtle |
| A237 | Giant Sea Turtle | Reptile, turtle |
A large aquatic turtle, can be trained to transport multiple people or items | |
| A237 | Tortoise | Reptile, turtle | ||
| A237 | Giant Tortoise | Reptile, turtle |
A large tortoise, can be trained to transport multiple people or items | |
| A354 | Hydrarchos | monster, dragon |
Sea serpent, bends neck upright to attack prey [66] |
[edit] AV0000: Vermin
| ID | Name | Type | Stats | Description |
|---|---|---|---|---|
| A0091 | Mouse (Gray) | Animal: vermin | ||
| A0092 | Mouse (Brown) | Animal: vermin | ||
| A0093 | Mouse (White) | Animal: vermin | ||
| A0012 | Rat (Brown) | Animal: vermin | AI: scavenge | |
| A0013 | Rat (Black) | |||
| A0014 | Rat (Gray) | |||
| A0015 | Rat (Plague) | Monster: vermin | ||
| A0016 | Rat (Large) | Monster: vermin | ||
| A0017 | Rat (Giant) | Monster: vermin | ||
| A0018 | Rat (Gigantic) | Monster: vermin | ||
| A0115 | Bat | Animal: Bat | ||
| A0116 | Bat (Large) | Animal: Bat | ||
| A0117 | Bat (Giant) | Animal: Bat | ||
| A0118 | Bat (Vampire) | Animal: Bat | ||
| A0119 | Bat (Swamp) | Animal: Bat | Spawns: Swamps | |
| A0120 | Bat (Tree) | Animal: Bat | Spawns: Jungle | |
| A254 | Swamp rabbit | animal |
A rabbit with oily fur, can swim on water surface. Stays in mud areas. | |
| A255 | Sand rabbit | animal |
A rabbit with golden or light brown fur, resides in desert areas. | |
| A255 | Beach rabbit | animal |
A rabbit that stays on beaches. Can swim ten feet from shore. Targets small shelled creatures and small aquatic life. | |
| A255 | Snow rabbit | animal |
A white rabbit that resides in snowy areas. | |
| A256 | White rat | animal |
A cat sized rat with no fur and squinty eyes, similar to a hairless cat. [67] | |
| A258 | Capivara | animal, rat |
A pig sized rodent. Friendly towards humans, can be trained easily. Stays in herds, swims in lakes and ponds, stays in shallow bodies of water. Resides in grassy plains areas. [68] | |
| A259 | Coypu | animal |
A cat sized rat that resides in grassy areas near lakes and ponds. Can swim on surface. [69] | |
| A223 | Mist bat | monster:bat, magical | ||
| A0007 | Rabbit | Animal: wild | HP: 1 Def: 1 Att: 1 AI: scavenging, frightful |
[edit] AW:0000: Aquatic
| ID | Name | Type | Stats | Description |
|---|---|---|---|---|
| A307 | Galeaspi | monster, fish |
Jawless helmet fish based on Galeaspida [70] | |
| A308 | Icopri | monster, fish |
Circular jawed Shark based on Helicoprion [71] | |
| A309 | Gronlaspi | monster, fish |
Small shark based on Groenlandaspis [Groenlandaspis] | |
| A310 | Cyclaspi | monster, fish |
Fish based on Dunkleosteus [72] | |
| A311 | Neria | monster, fish |
Gigantic fish based on Hyneria [73] | |
| A312 | Jagorina | monster, fish |
Colorful ray fish based on Jagorina pandora [74] | |
| A312 | Jamoy | animal, fish |
Colorful jawless fish based on Jamoytius kerwoodi [75] | |
| A313 | Lepido | monster, fish |
Fish based on Lepidotes [76] | |
| A314 | Listrac | monster, fish |
Eel like shark based on Listracanthus [77] | |
| A315 | Macropoma | animal, fish |
Fish based on Macropoma [78] | |
| A316 | Mene | animal, fish |
Fish based on Mene [79] | |
| A317 | Neeyambaspi | monster, fish |
Eel, ray and shark hybrid based on Neeyambaspis enigmatica [80] | |
| A318 | Oncori | monster, fish |
Toothed fish based on Oncorhynchus rastrosus [81] | |
| A319 | Orthani | monster, fish |
Small shark based on Orthacanthus [82] | |
| A320 | Elepis | animal, fish |
Fish based on Osteolepis [83] | |
| A321 | Stracis | animal, fish |
Armored jawless fish based on Osteostraci [84] | |
| A322 | Caledi | animal, fish |
Dark skinned bulbous bottom dwelling fish based on Petalichthyida [85] | |
| A323 | Acanthi | animal, fish |
Fish based on Acanthodes [86] | |
| A324 | Arandaspi | animal, fish |
Shell headed fish based on Arandaspis [87] | |
| A325 | Astraspi | monster, fish |
Colorful lamprey on Astraspis [88] | |
| A326 | Birken | animal, fish |
Fish based on Birkenia [89] | |
| A327 | Brindaspi | animal, fish |
Pointy nosed fish based on Brindabellaspis stensioi [90] | |
| A328 | Clados | monster, fish |
Round headed shark based on Cladoselache [91] | |
| A329 | Costes | monster, fish |
Fish based on Coccosteus [92] | |
| A330 | Phyodos | monster, fish |
Round slug like fish based on Delphyodontos [93] | |
| A331 | Doryaspi | monster, fish |
Narwhal like shark based on Doryaspis [94] | |
| A332 | Drepa | monster, fish |
Fish based on Drepanaspis gemuendenensis [95] | |
| A333 | Edestus | monster, fish |
Shark with exposed teeth in spiral/circular pattern with leech like mouth based on Edestus [96] | |
| A334 | Lopesi | animal, fish |
Armored fish based on Phyllolepida [97] | |
| A335 | Pituri | monster, fish |
Swordfish like shark based on Pituriaspida [98] | |
| A336 | Elonti | animal, fish |
Fish based on Thelodonti [99] | |
| A337 | Dopyesi | monster, fish |
Finned eel like fish based on Pseudopetalichthyida [100] | |
| A338 | Rolfosti | monster, fish |
Shark based on Rolfosteus canningensis [101] | |
| A339 | Stensio | monster, fish |
Fat fish based on Stensioella heintzi [102] | |
| A340 | Titanigan | monster, fish |
Hard headed shark based on Titanichthys agassizi [103] | |
| A341 | Tristisi | monster, fish |
Bony fish based on Tristichopteridae [104] | |
| A342 | Jasperi | monster, fish |
Shielded fish based on Weejasperaspididae [105] | |
| A343 | Xiphacti | monster, fish |
Toothed fish based on Xiphactinus [106] | |
| A0078 | Sea serpent | Monster: Serpent, aquatic | ||
| A0079 | Squid (giant) | Monster: Aquatic | ||
| A0080 | Squid (Gigantic) | Monster: Aquatic | ||
| A232 | Land shark | Shark |
Land sharks are aquatic sharks that can travel on land, primarily beaches and deserts. They will attack people and any nearby doors. | |
| A296 | Globster | monster, aquatic |
An aquatic monster that stays on shores and beaches, washing in with the tide. It resembles a soft and slimy chunk of a giant octopus, and leaves a trail of blood in the water. When provoked, it uses its body to strike a target, and can squirt acidic or poisonous fluids or blinding ink. It can also grab on to a target and "bite." Remains can be used in alchemy and fishing. [107] | |
| A237 | Dandan | Fish |
A whale sized fish that isolates itself in deep sea and attacks nearby mermen and merman cities. [108] | |
| A238 | Giglioli | Whale |
A whale with two dorsal fins. Can attack nearby ships. [109] | |
| A229 | Ged | fish | Anatomy: 1 Ged |
A rare fish that can be caught and used in cooking or crafting. Requested by nobles and cooks, and in quests. [110] |
| A277 | Feejee | monster, aquatic |
Grotesque mermaid with upper body of an orangutan with large teeth and lower body of a fish, has a wrinkled or rotten appearance. [111] | |
| A290 | Anomalocarid | monster, aquatic |
Large cuttlefish creature. [112] | |
| A291 | Megalodon | monster, shark, aquatic |
Ship sized shark, attacks large ships [113] | |
| A292 | Eel shark | monster, shark, aquatic |
Eel-like shark with visible gills [114] | |
| A260 | Haniver | monster, aquatic |
A humanoid monster with the head of a sea skate. [115] | |
| A260 | Climbing crab | monster, aquatic, crab |
A crab that climbs trees, rocks and vertical surfaces like a spider, based on the coconut crab [116] | |
| A260 | Long leg crab | monster, aquatic, crab |
A large, long legged crab based on the Japanese spider crab [117] | |
| A260 | Giant crab | monster, aquatic, crab |
A giant crab | |
| A260 | Gigantic crab | monster, aquatic, crab |
A crab of gargantuan size, two stories tall and three buildings wide. Attacks piers and individual buildings. | |
| A260 | Gargantuan crab | monster, aquatic, crab |
A crab of gargantuan size, five stories tall and seven buildings wide. Attacks piers and cities. | |
| A260 | Crab | monster, aquatic, crab, size: small, item: crab meat x1 |
A crab captured in cages and in nets | |
| A260 | Spider crab | monster, aquatic, crab, size: small |
A black crab with spidery legs, used only in Necropolis recipes | |
| A260 | Horseshoe crab | monster, aquatic, crab, item: horseshoe crab shell | ||
| A260 | Lobster | aquatic, size: small | Caught in cages and with nets | |
| A260 | Giant Lobster | monster, aquatic, size: giant | ||
| A260 | Shrimp | size: small, AI: frightened | Prey for most sea life, used in cooking | |
| A260 | Gargantuan Shrimp | size: gargantuan | Enormous shrimp that attacks cities [118] | |
| A260 | Yacumama | size: gigantic, ability: vacuum | A large fish that hides most of its body underwater, leaving part of itself exposed above water. Stays at the base of rivers and rises to open mouth and suck in players when they attack or come too close. Can be driven away with horned instruments or conch horns. [119] | |
| A260 | Rainbow Fish | monster, whale, size: gigantic, item: whale meat x25, fire gem, ice gem, plant gem, lightning gem | Whale sized monster, strong against ghosts and magic creatures. Casts fire, lightning, ice and plant spells. Strong against fire, lightning, ice and plant elements.[120] |
[edit] AX0000: Hybrid
| ID | Name | Type | Stats | Description
A flying cuttlefish with the ability to hover, move and escape quickly, and teleport. |
|---|---|---|---|---|
| A262 | Fur trout | fish |
A trout with a coat of fur. [121] | |
| A264 | Skvader | rabbit |
A rabbit-bird hybrid. [122] | |
| A265 | Wolpertinger | rabbit |
A rabbit-bird hybrid with small antlers and fangs. [123] | |
| A227 | Vegetable lamb | animal:plant animal | Anatomy: wool x1 sheep head x1 sheep carcass x1 Use shears: wool x1 |
A sheep connected to a leafy plant by its stomach. The sheep dies if removed from the plant. [124] |
| A295 | Leopardus | monster, cat |
Lion-panther hybrid with mane and thick forepaws [125] | |
| A252 | Geep | animal |
A sheep-goat hybrid. [126] | |
| A253 | Cama | animal |
A camel-llama hybrid. [127] | |
| A253 | Squitten | animal |
A squirrel-cat hybrid [128] | |
| A266 | Ahuizotl | monster |
A monkey-dog hybrid with a fingered grasping tail, small pointed dog ears, and smooth black skin. It dwells in watery areas and caves with water, and tends to swim and hide underwater or walk and hide on land. It is carnivorous, aggressive, and eats human blood and anatomy. [129] | |
| A267 | Nue | monster |
Tiger sized monster with the head of a monkey, body of a tanuki, legs of a tiger, and a tail consisting of a long snake with a striking head. Has elaborate fur, hair and scale patterns on its body. Weak to piercing. [130] | |
| A268 | Ypotryll | monster |
Chimera with the tusked head of a boar, humped body of a camel, legs and hooves of an ox or goat and tail of a serpent. [131] | |
| A269 | Geryon | monster, unique x1 |
A monster with the body of a lion, torso and head of an old man with white hair, and drake wings with scaled back side and tail. [132] | |
| A270 | Sea Lion | monster, aquatic |
Lion with the tail of a fish, transitions from wet fur to scaly. [133] | |
| A271 | Centicore | monster |
Antelope sized creature with large horns and spiky manes. Have closed eyes normally, opened to show sparkly eyes when using magic abilities. High defense, used as guard animals. Used in quests to cure love sickness. [134] | |
| A272 | Hieracosphinx | monster |
Sphynx with a falcon head [135] | |
| A274 | Alphyn | monster |
Tiger with matted tufts of hair, knotted tail, long snake-like tongue, and eagle feet [136] | |
| A276 | Catoblepas | monster |
Hippo sized monster with pig-like head and scaly back. Has petrification breath. [137] | |
| A278 | Enfielder | monster |
Monster with the head of a fox, the chest of a greyhound, the body of a lion, the hindquarters and tail of a wolf, and forelegs like an eagle's talons. | |
| A280 | Sea dog | monster |
Aquatic dog with fish tail | |
| A281 | Sea horse | monster |
Aquatic horse with fish tail. Used as a mount by merfolk, often with an attached carriage or chariot. | |
| A282 | Sea wasp | monster |
Aquatic insect with upper body of a wasp or hornet and ending in a tail with scaled fins, with stinger tail between fins [139] | |
| A240 | Bunyip | monster |
Resides near lakes, swamps, creeks, riverbeds. Can walk or swim. The head is tusked and has a small horn, the legs have awkward flippers, the tail resembles a horse, and the saber-toothed jaws resemble a Diprotodon. Makes a cry similar to a barking owl, a woman or child in pain, or a startling shrieking noise. [140] | |
| A228 | Pantera | animal, cat | Anatomy: pantera carcass x1, pantera hide x1 |
A legendary leopard creature with multiple spots, a hairy flowing mane, four horns, cow ears, and a hairy flowing tail with multiple ends. Can elongate and bend its neck like a sea horse. Has a roar ability that can hypnotize animals and monsters except dragons. Hunts wild animals and cattle, and hibernates for three days in abandoned caves. Panteras can be tamed and mounted by those of high taming skill. [141] |
| A228 | Jackalope | animal | Antlered rabbit | |
| A228 | Flying Jackalope | animal | Antlered rabbit with chicken wings |
[edit] AZ0000: Undead
| ID | Name | Type | Stats | Description |
|---|---|---|---|---|
| A0121 | Zombie | Monster: Undead | Spawns: Bare ground, dead grass, graveyards |
obstacles are in the way of the animation. The spawn point can also move to an empty earth spot if obstacles are in the way- otherwise it will wait until there are no obstacles. The animation shows the zombie emerging from the earth.
|
| A0122 | Zombie Dog | Monster: Undead, dog | ||
| A0123 | Zombie Wolf | Monster: Undead, wolf | ||
| A0124 | Zombie Vulture | Monster: Undead, bird | ||
| A0125 | Zombie Dragon | Monster: Undead, dragon | ||
| A0126 | Zombie rat | Monster: Undead, rat | ||
| A0127 | Zombie fish | Monster: undead, fish | Large fish with parts of muscle, bone and innards showing | |
| A0128 | Wraith | Monster: undead, ghost |
| Cloaked humanoid ghost with no legs |
| A0129 | Spectre | Monster: undead, ghost |
| Appears as a translucent set of ragged robes or clothing, can turn invisible, can possess objects/items and use them as weapons or familiars. |
| A0130 | Phantom | Monster: undead, ghost |
A translucent set of robes or clothing, or no robes or clothing. Wears a translucent masquerade mask. Also enchants items to be used as weapons. | |
| A0131 | Apparition | Monster: undead, ghost |
| |
| A0132 | Poltergeist | Monster: undead, ghost |
enchant object:possess object enchant item:possess item |
|
| A0133 | Sheet Ghost | Monster: undead, ghost | ability:hover ability:fly Attach:item to self (cloth, clothing, bed sheet, pillow, drapes) |
|
| A0134 | Ghost | Monster: undead, ghost |
ability: hover, enchant item:possess item enchant object:possess object |
Human model with translucent ghostly appearance. |
| A0135 | Ghost cat | Monster: undead, ghost | ||
| A0136 | Ghost bat | Monster: undead, ghost | ||
| A0137 | Ghost hawk | Monster: undead, ghost, bird | ||
| A0138 | Ghost dog | Monster: undead, ghost, dog | ||
| A0139 | Ghost falcon | Monster: undead, ghost, bird | ||
| A0140 | Ghost owl | Monster: undead, ghost, bird | ||
| A0141 | Ghost skeleton | Monster: undead, ghost | ||
| A0142 | Ghost dragon | Monster: undead, ghost, dragon |
| Translucent dragon, can turn invisible, uses translucent breath weapons, can turn to mist |
| A221 | Mist zombie | monster:undead, magical | ||
| A222 | Mist spirit | monster:undead, ghost, magical |
[edit] Small creatures
Small creatures do not attack unless specified. They mainly exist for atmosphere and are easy to kill. Small creatures react in fear and are prone to be destroyed accidentally
by spells or physics. Small creatures are useful to alchemists and crafters who needs ingredients. They are also a good indicator of the presence of larger creatures, which do
attack.
Most insects have AI patterns that involve crawling along certain terrain types or objects.
[edit] Swarms
Swarms are mainly for effect. Swarms are low priority in cases of low framerate or lag. Swarms have a maximum size limit per area to prevent excess repetition. Swarms do not
appear if two different swarms are already present in the same area. Most swarms can be destroyed by walking in the vicinity of the swarm, causing a scattering effect. Using a
torch or fire spell can set the swarm on fire, causing fire to spread to other objects and surfaces.
[edit] Pests
Crop eating animals include rabbits, rats, raccoons, squirrels, crows, locust swarms, giant locusts. Pests have a list of targets specific to that creature, including crops,
plants, flowers, vegetables, food, food storage, and trash. Pets can be shooed away with players, NPCs, trained animals, spells and scarecrows. Scarecrows can be equipped with
clothes, cloak, hat, scythe, and other weapons. Can enchant as a sentinel or automaton.
[edit] Spawning
Monsters spawn based on rarity, terrain, surrounding monsters and surrounding players. Any monster can be spawned from the database given the right conditions. Ecology rules
can limit the number of different monsters in an area, such as sticking to common farm animals, jungle, animals, or snow animals, sticking to a group of five different monster
types, having a maximum population of twenty monsters in an area, increasing or decreasing commonality of one monster, preventing a monster type from spawning for a limited
time, preventing high population or high variety in a certain area, and limiting population and variety based on lag, bandwidth, number of players in area, and level of players
in area. Ecology rules favor a balanced ratio of monsters, with animals and easy monsters as easy targets and prey for tougher monsters. Ecology can specify more weak monsters
and less strong monsters, a medium number of average strength monsters, a few strong monsters, one or two very strong monsters, or one hard level monster. Monsters such as
dragons tend to spawn as one per area, with a rare chance of spawning in the first place. Mythological monsters tend to have higher rarity and appear less frequently than
common animals.
